It's not 100% ideal, but it's still faster than trying to build the walls, doors, windows, and lighting yourself, so I hope it helps! Unfortunately, you will still need to add secret doors yourself, and I would recommend reviewing any maps you plan to use, in case Dungeondraft missed anything in the transfer. For those of you who aren't familiar, Dungeondraft's UVTT files are used to transfer maps to Foundry VTT (and unless I'm mistaken, Arkenforge and Encounter+), and it converts all the walls, doors, and windows accordingly for dynamic lighting/fog of war effects. After a couple of requests from members of the community, I decided to export my complete Curse of Strahd Map Pack in UVTT format.
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